Sunday, November 7, 2010
I'm also enjoying the change in flavour between the specs. What attracted me to affliction was that as a master of shadow damage and dots, I was kin to the shadow priest. I would destroy my enemies from the inside out with crippling damage over time, while brutally assaulting them with my nukes.
Destruction is kinda different. It's like I'MA SET SOME $#@% ON FIRE! So that's fun too. I think Demo is a little Emo, but it's fun to sing, "look at my demon, my demon's amazing!" Turning INTO a demon is also pretty freakin' awesome and I've never had so much fun farming leather. Dismount. Meta. Immolation Aura. Hellfire. Big numbers. All dead.
So I found a run in ICC 25 that was doing some hard modes. I checked the loot rules, after which I declined and logged back to Borg. A pst later assuring me there will be no loot too awesome that I wouldn't be able to roll on (and there'd be no drama)... I was back in.
Even as affliction, the DPS was rocking, and despite a death to a bone spike during Heroic Marrowgar, spirits were high. I don't think it quite dawned on me until halfway through the fight, that Heroic Rotface would mean Heroic DFO... so when it dropped, I thanked Elune and prepared myself for the roll. 83 =O. Kablam, it's in my bag. [Dislodged Foreign Object].
The screenshot above is from a Champion of Ulduar run in 10 man Ulduar. I decided to go on Twitchie, since it's reasonably unlikely that a pug would burn through the place Undying style, even if we had a couple of hiccups, he'd only been in for weekly bosses and it was a good chance to hang out in a good group. A good group it was, so not only did I get in a tidy full clear of Ulduar, but we blasted Algalon as well. Starcaller Twitchie. It has a nice ring to it I think. I have a post in the works about our guild run of Algalon, so maybe Twitchie's romp through Ulduar will revive that. Ulduar 10 was a great place to test out destruction without having to worry much about DPS. Having said that of course, we absolutely flattened some of the bosses. Surprisingly, we didn't lose anyone on Yogg-Saron which was great. However, accidental pulls for Hodir and Freya (we one shot her with 2 Guardians AND two packs of trash shortly after killing the first guardian (Con-speed-atory was a nice side effect)) saw toons die. On Mimiron we lost someone to basic raid awareness (being our of range for heals) and just silliness (getting hit by slow moving core boss mechanics) saw someone on die on Vezax.
Speaking of Vezax, getting a 101k Conflagrate crit was pretty awesome. Next time my fellow casters will be aware of the fight mechanics and won't go oom so quickly. ;)