Friday, February 28, 2014
One of my highlights for Mists of Pandaria was earning the Realm First! Zen Master Blacksmith Feat of Strength.
With the news that Realm Firsts for leveling are gone in Warlords, several avid tweeters got straight onto Owen Landgren to be met with the same answer about professions. Gone.
I've gotten a huge kick out of realm firsts over the years. In Cataclysm, I ruled out getting myself a realm first profession, purely because the professions were gated behind leveling to 84 before completing the journey. However, an experienced realm-firster and fellow guildy raced to 85 very quickly picking up Realm First! Illustrious Leatherworker in the process. It was a proud day for a newly formed guild, and got me excited for the possibilities in Mists.
In Mists of Pandaria, I set my sights on blacksmithing. In doing my research, I identified [Spirit of Harmony], as the bottleneck for efficient leveling, even though they were BoP. After I coerced my constant (and favourite) companions in game to help me farm a [Spirit of Harmony]... finding out that in order to use the spirit to purchase a PvP recipe, I needed to be level 87 to get to the Shrine of Seven Stars, I was completely dejected. Morose even. I let my dream float off into the mists, and continued questing (with aforementioned favourites).
Apparently I hadn't quite let it go, because I started complaining bitterly about another 'gate' in profession leveling until Whip (our previous realm first leatherworker) yelled, "Just make greens, doofus!". Renewed, my wife and I set to work pillaging the horde auction house for ghost iron ore, while my army of alts kept an eye on Alliance prices. Green, after green, after green was hammered off the production line, and suddenly... Bam! Almost 2315 in Australia on launch day, I was proclaimed realm first.
At first I was surprised, then relieved and then just overjoyed as the myriad of 'grats' came in through tells, the guild and a big hug from my wife. All in all, it cost me around 46k and some forever indebtedness to Jondy, Kal and Whip. Feat of Strength? Priceless.
So I for one, will be sad to see realm first professions going for Warlords, but I understand that given the scant information about how much professions are changing, they may not make sense at all in the new expansion.
Friday, February 7, 2014
Lots of gold from glyphs, but nothing quite as fun as chatting with Stede and Kathroman on Late Nite with Stede.
- Total Glyph Sales: 78197g
- Total Glyphs Sold: 1801
- Average Price: 43g42s
So plenty of glyphs sold this month. In fact, about 500 more than the last three months. Business is booming.
Fortunately, with a LOT of help from my wife, my schedule opened up for a brief window at the end of January, and I grabbed a guest spot on the Late Nite with Stede podcast - Episode #16. If you're not familiar with the podcast, I strongly suggest you check it out for all your gold making related news. I'd like to thank Stede and Kath for having me on the show and indulging my penchant for random statistics from my gold making in Mists.
As promised on the podcast, I'll be posting some charts and graphs of my gold making statistics I discussed on the show. In particular, I promise that I'll post my glyph posting vs. sales statistics at some point during March, which will contain almost a year worth of data. On a positive note, with all that extra data, my conversion rate is looking a little better than the 3.5% I was talking about on the show.
Tuesday, January 21, 2014
Gold enthusiasts talk about mountains of gold, gold per hour, efficiency, making a killing and their lavish lifestyles which often include a stint in rehab after a rain poppy derivative addiction. I too live well and occasionally reset markets to keep myself in small luxuries (being a Gnome not withstanding). I want to talk a little about crating as a service to the community.
It has never been easier to earn a living in World of Warcraft. Dailies are quick and random group activities reward an exorbitant amount of gold. Even if you don't have professions, you can make a good living farming with the Tillers.
However, when it comes to enhancing a character, few people are completely self sufficient. It may be naive, but I assume everyone is like me and enjoys maximising the power of their characters. As I say, "if you have time to level, you have time to buckle". That's where keeping the auction house stocked comes in.
EVERY GLYPH, ANY TIME.
I take pride in knowing that at any time on my realm there is a very high chance that every possible glyph is available for purchase. I get more satisfaction in watching every different bear glyph sell and thinking, "ooo, someone has a new tanking spec" than I do from watching the coin roll in.
Take me out of the equation, and perhaps the chances of holes opening up in the glyph market are slim, but it is rewarding to know that I'm doing my part. You can debate what constitutes "reasonable" pricing for glyphs, but I know many glyphs would be more expensive without my fallback. If I post daily, for 48 hours, never cancel and post at my fallback even when prices go below my threshold, I can help ensure a steady supply.
SACRIFICING BAG SPACE.
I'm a market hoarder and once I enter a market, I might go quiet, but I never leave. I have a jewel crafting bag full of crappy cuts that people rarely want. They sit, day after day, just waiting for the market to rise, or my competitors to get tired and vendor them. When that day comes, I pounce and make sure that the full range is available. Such is my commitment to gems that I relegated my last alt that had escaped auction house, storage or bulk processing duties to giving up their bag space for the machine.
WHY CHEAP GOODS ON THE AUCTION HOUSE CAN SUCK.
Recently, I've barely been able to sell flasks. Flasks are routinely under the price of a golden lotus, which I have been happily buying to transmute into all those gems. Crazy Alchemists with their 'free' herbs have been crashing the market. The result is that anyone who refuses to sell crafted goods at below cost stops posting, and gold makers tend to be a large source of the volume. So either some enterprising businessman resets the market, or as I experienced recently, the AH runs dry! With all this inventory space tied up, and providing little return, I strike. You know you're going to pay a premium for these flasks, but at least they are there. It might cost you a little extra, but not being that guy that turns up to a raid unprepared... PRICELESS.
My point here is that while competition can lower prices and benefit the consumer, there is also benefit in paying gold makers their (reasonable) markup to ensure that the goods keep flowing. I enjoy feeling like my flasks are helping someone on my realm give Garrosh what for, but I still want my slice of the action.
IF IT GROWS OR BLEEDS.
I have fallen in love with the Pandaren cooking market, and I'm proud to say, "If it grows or bleeds, I probably have it in stock". Cooking is a great market because it has so many ingredients, multiple sources for those ingredients and plenty of transformations. My largest regret for this blog since Mists came out is that I never got around to writing a myriad of posts for the cooking market, all subtitled: To Hell in a Handbasket.
If we've learned anything from the Pandaren it is an appreciation for good food and drink. I have a character dedicated to the cooking market, and he posts everything Pandaria has to offer. I buy up all base ingredients (fish, meat, vegetables) under a threshold. My activity gives the market a certain liquidity. You know if you offload your raw materials at a reasonable price, you are guaranteed a buyer. In an extremely volatile market, I offer a semblance of stability. I naturally stockpile goods with some vegetables going many thousands deep. I've lost count of the times that I've bought wildfowl breast in bulk one day and sold it back at a great markup a couple of days later.
I make sure that popular foods are available (and I don't judge people for their poor diet). Having a large stockpile makes supplying finished foods efficient, and TSM2 has made monitoring stock levels a breeze. Before 5.4, I was surprised that braised turtle would fly off my shelf, and yet Nomi and his 'free' food made a mockery of the price of mogu fish stew. Fortunately since then, the introduction of noodle carts has revived the market for all finished products, and a new market in the carts themselves. The quest line to learn the 300 stat increase cart has done wonders to work through much of my stockpile, and encouraged to me restock [Jade Witch Brew] many, many times.
I don't always feel a sense of community. Random people in LFR and dungeon finder can be total jerks. I'm relatively introverted and have a small guild, and only a small network of battle tag friends. However, I like my realm (and cringe when trolls claim that it is 'dead'). I enjoy contributing to the economy, and filling the AH with goodies for my fellow warcraft characters. I don't just think of my pretty graphs and my liquid gold when I make sales. I think of my time spent in the economy of my server as a service to my fellow players. It's time we gold makers ditch the notion of back room, shady deals and destructive market manipulation, and celebrate our positive contribution to the warcraft economy and our community.
Saturday, January 18, 2014
Merry Christmas to me! While I was very inactive throughout the early part of December, some of my competition went on holidays and I made a killing late in the month.
- Total Glyph Sales: 76464g
- Total Glyphs Sold: 1273
- Average Price: 60g07s
As you may have been following (if I've backfilled my posts) my server has had a 50g glyph wall for quite a while. it didn't take long in the abscence of that competitor for prices to jump back to my fallback.
To celebrate the spike in sales, I've created a couple of pages to detail the full glyphs sales from 28th and 29th December 2013. It is just so much fun to browse and see how many glyphs were sold at my fallback of 230g. An average price on the 28th of 172g followed by 152g on the 29th, selling almost 9k of glyphs per day boosted my otherwise slack income more than 20k over the previous month while selling less glyphs.
Wednesday, December 4, 2013
Glyph sales volume continues to roll in, with the 50g glyph wall just cramping my style a little.
- Total Glyph Sales: 56801g
- Total Glyphs Sold: 1325
- Average Price: 42g87s
Seige of Orgrimmar rolls on, and I've still been very slack picking up the new glyph patterns. Being Overlord of Twitchie Enterprises has its perks. I have many alts to do my bidding, run a vast enterprise, and rake in the gold. Plus, I'm a warlock, and that in and of itself is pretty freakin' awesome. Green fire and all that jazz. However, I too am an alt... and when a patch hits, I am too often relegated to 'gold mint'. I mean, if we're going to be perfectly honest, how does a shadow priest and brewmaster monk get levelled ahead of me?!?! Legendary cloak? No. Get in line, and get back to the auction house.
However, I have managed to sneak out to the Timeless Isle, farmed some turtles in Valley of the Four Winds and even done and LFR wing or two. So I have most of the patterns, but I'm scared to look at how many I still have left to collect. In any case, Garrosh is dead... and heroic modes are starting, so I'd better get back to milling those bazillions of herbs so I can keep that protection warrior in the lifestyle that he's become acostomedto.
Wednesday, November 6, 2013
Same old, same old for October.
- Total Glyph Sales: 53993g
- Total Glyphs Sold: 1368
- Average Price: 39.47
Thursday, October 3, 2013
Reasonably close to the same gold total, but with less than half the average price and double the sales. What the $#@% is going on?
- Total Glyph Sales: 48139g
- Total Glyphs Sold: 1379
- Average Price: 34g 91s
Patch 5.4 was released on the 10th, so the spike in volume may have been influenced more by returning players rather than the decreased costs of glyphs across the board. I have been very slow to acquire the new glyphs, since I'm usually off exploring new content rather than making the most of gold making opportunities.
Along that vein, I lied. My next post wasn't a larger representation of glyphs posted vs. glyphs sold over time, and it won't be for a while. As much fun as I've had developing the tools, the time is fast aproaching where I have a much restrticed warcraft schedule. I'm hoping to get back into it as soon as I have the energy in the new year.